Posts

Showing posts from April, 2021

Breaking down miconceptions using analogies

The misconceptions Pain is sometimes left under-controlled just because a team is not gathering all the information they need to find the right interventions. There is a huge misunderstanding that symptom screening is the same as symptom assessment. In best practice, these are two different processes that are meant to fit together in a specific way: a patient that screens positive for a symptom then has that symptom assessed. The screening and assessment might be done by different people but information from both are needed to find ways to control the pain, sometimes with medications. Choosing the right medication including at what dose and how many times a day, depends a lot on extra information an assessment gives you. This is where the breakdown happens: when screening, which provides less information, is mistaken for assessment, the team lacks the important information that is needed to figure out how to relieve the pain.  Analogy- it is like going to a mammogram. It can tell u...

/ Generation

Image
  Source   The Slash Generation: Millennials in the Workplace Mix it Up   Millennials and Slash Careers – The Slash Generation   Slash generation is coming   The rise of the slash generation / WordClouds.com

Designing Visual Media for Education

Image
See how the Principles of Multimedia Use and Visual Design transformed my course survey report   Using Multimedia  Mayer laid out principles for using multimedia in education and training. This helps you make sure you are using multimedia in a way that benefits instead of burdens. These principles should be used not only with static images but also with time-based media like video and audio recordings.  How could adding visual or audio pieces to my content actually burden the learner? This has to do with the theory of cognitive load. When incorporated in certain ways, multimedia can overload the learners ability to process the information you actually want them to learn. Thus, the visuals, audios or videos can get in the way of achieving learning outcomes. When not used with these principles in mind, visuals (or audio, video, games, simulation, VR, AR etc) can be barriers and not aids to learning. These principles don't only guide how to use multimedia but al...